1/6/2024 0 Comments Chronos c64 goattrackerbut then again, they sure have more volume flexibility than us poor underdogs ) musicians of that platform use them a lot and even invented a few. as blasphemous as it is, i'd recommend stealing pseudo delay methods from some ay/ym tunes. sometimes the whole melody is interleaved 3 note then 3 echo, etc. sometimes this 2-3 echoed note follows a longer string of unechoed notes. I'm no musician but I've heard methods where they repeat the last 2 or 3 notes, instead of echoing each. Geir Tjelta i believe used the output of Channel 3 and fed this through $d418 for a reverb type effect. Easiest method is to either change the sustain/release and play the note after the previous (on any of the channels) or to have two channels used with one delayed slightly Black Lamp immedately comes to mind somehow.Īs mentioned before in this thread. Many good examples of that by various sidists. ![]() Causes sort of psychoacoustic "something behind the music" effect. Perhaps use simple sound so ear does not immediately catch it. sustained notes, that are just so silent that the other channels stuff just about cover it. "Fill" the "silence" or the "release part" between notes with quite plain harmonic triangle/saw etc. If you want to make echo softer and closer to reverb sensation, play around with Attack in echoed sound - that's the Jeff's way ) Echoing with lower sustain sounds more 'clicky' ![]() Myself, I just fool around in Goattracker and make what I can achieve out of that ) To make specific effects to the sid, such as reverb, would consume all rastertime to just make the effect happen on the sid playback.īut if you listen to Mahoneys latest crazy sid experiments, there are quite some nice things possible to do. It is definitely not something you can use in a normal sid song player in terms of using the song in a demo with a screen full of effects. Maybe Mahoney can describe a bit more about the complexibility of adding reverb effects on the SID. The time of the delay/echo is the space between your notes with the different sr-values. Either by making a copy of the instrument, or use an effect command in the tracker with a new sustain+release value. The SID chip does not support native built in or vst type effects add-on such as reverb, like what you find in common DAWs such as Cubase, Fruityloop, LogicPro or Renoise etc.īut echo/delay can be simply done with lower the sustain value of a instrument. I wish I had time to demostrate them, but I don't. I know of at least 3-4 variants for 1 channel and two using 2 channels. "hall / room" etc as shown in other sequencers ? If that's the basic idea, then how are the ADSR values related to the "size" of the delay, i.e. Then in the pattern, the note to be "echoed" is duplicated, using the copied instrument. It looks like the instrument is duplicated, with the duplicated instrument's ADSR values altered ? I'm studying the 'cabrinigreen' tune now. ![]() ![]() Welcome to our latest new user Phyton ! (Registered )įorums > C64 Composing > reverb / delay techniques User Forums - reverb / delay techniques
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